

Players can choose a headline, lede, nut graf, key quote and colour (detail) and the resulting story will be appropriately ranked by its angle and thoroughness, which will affect your holopaper’s reputation and readership. The game tasks players to craft a story based on details obtained from questioning sources at the various scenes you’re sent to by your editor.

In the Times & Galaxy world, newspapers are not only surviving but thriving. You control a robot intern who is sent to cover a variety of stories, including an interstellar cat show, professional robot fights, weather stories and space ghost funerals, all while getting to know your colleagues onboard the Scanner, a giant newsroom/spaceship complete with its own library and cafeteria. Times & Galaxy features a wide cast of colourful characters, many with characteristics of the big personalities Gelinas encountered in the newsrooms he worked in during his journalism career. Instead of shooting aliens, Gelinas says he’s inviting players to interview them and explore their worlds. “Comedy doesn’t work in a vacuum, but space is a vacuum.” “It’s a comedy game,” boasts Gelinas, who is working on the game alongside other writers, including Edmonton’s Paul Blinov, a member of Rapid Fire Theatre and former arts editor of the now-shuttered Vue Weekly. This advertisement has not loaded yet, but your article continues below. The project mashes together his passions - journalism and video games - to create a unique, story-driven title in which players control a robot reporter navigating an internship at the Times & Galaxy, the “ Dorp system’s favourite regional holopaper.” The game is widely imaginative, rife with humour and obsessive attention to detail: all facets of Gelinas’ personality. Now a video game developer, Gelinas is using his experiences as a journalist to help form Times & Galaxy.Ĭopychaser Games’ Times & Galaxy has players taking on the job of a robot intern at a holopaper who covers stories in alien worlds, such as robot fighting. He pursued journalism as a career, finding fulfillment in helping others tell their stories, eventually becoming the Edmonton Journal’s crime reporter. “ I like to joke that the console wars of the early ’90s played out in my family because my parents got divorced in the early ’90s and my mom bought me a Super Nintendo and my dad bought me a Sega Genesis, one at one house and one at the other,” says Gelinas. Manage Print Subscription / Tax Receipt.
